Game Pak
From HwB
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− | + | Available in Nintendo [[GB]], [[GBC]], [[GBA]], [[GBA SP]], [[GBM]], [[NDS|DS]] & [[NDSL|DS Lite]]. | |
− | Available in Nintendo [[GBA]], [[GBA SP]] | + | |
== Pinout == | == Pinout == | ||
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! Pin !! Name !! Dir !! Description | ! Pin !! Name !! Dir !! Description | ||
|- | |- | ||
− | | 1 || | + | | 1 || VDD35 || {{arrowl}} || Power Supply (3.3VDC/5VDC) |
|- | |- | ||
| 2 || PHI || {{arrowl}} || System Clock (selectable none, 4.19MHz, 8.38MHz, 16.78MHz) | | 2 || PHI || {{arrowl}} || System Clock (selectable none, 4.19MHz, 8.38MHz, 16.78MHz) | ||
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''Note: Direction is cartridge relative Game Boy. | ''Note: Direction is cartridge relative Game Boy. | ||
− | + | === Game Pak GBA SRAM === | |
+ | A 16bit address is output through AD0-AD15, then 8bit of data are transferred through A16-A23. | ||
− | + | === Game Pak GBA ROM === | |
+ | 24bit address is output through AD0-AD15 and A16-A23, then 16bit of data are transferred through AD0-AD15. The 24bit address is formed from the actual 25bit memory address (byte-steps), divided by two (halfword-steps). | ||
+ | |||
+ | === Game Pak 8-bit === | ||
+ | In 8-bit mode 5V is used. [[GBA]] & [[GBA SP]] have a mechanical switch which the card pushes to select between 3V or 5V. | ||
− | |||
− | |||
− | |||
− | |||
In 8bit mode, the cartridge bus works much like for GBA SRAM, however, the 8bit /CS signal is expected at Pin 5, while GBA SRAM /CS2 at Pin 30 is interpreted as /RESET signal by the 8bit MBC chip (if any). In practice, this appears to result in 00h being received as data when attempting to read-out 8bit cartridges from inside of GBA mode. | In 8bit mode, the cartridge bus works much like for GBA SRAM, however, the 8bit /CS signal is expected at Pin 5, while GBA SRAM /CS2 at Pin 30 is interpreted as /RESET signal by the 8bit MBC chip (if any). In practice, this appears to result in 00h being received as data when attempting to read-out 8bit cartridges from inside of GBA mode. | ||
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{| {{border}} | {| {{border}} | ||
− | ! | + | ! !! colspan="4" align="center" | Game Pak type |
|- | |- | ||
+ | ! !! Original !! Dual Mode !! Game Boy Color Only !! Game Boy Advance Only | ||
+ | |- | ||
+ | | [[GB|Game Boy]] || OK || OK || - || - | ||
+ | |- | ||
+ | | Game Boy Pocket || OK || OK || - || - | ||
+ | |- | ||
+ | | [[GBC|Game Boy Color]] || OK || OK || OK || - | ||
+ | |- | ||
+ | | [[GBA|Game Boy Advance]] / [[GBA SP|Game Boy Advance SP]] || OK || OK || OK || OK | ||
+ | |- | ||
+ | | Nintendo [[GameCube]] Game Boy Player || OK || OK || OK || OK | ||
+ | |- | ||
+ | | [[GBM|Game Boy Micro]] || - || - || - || OK | ||
+ | |- | ||
+ | | [[NDS|Nintendo DS]] / [[NDSL|Nintendo DS Lite]] || - || - || - || OK | ||
+ | |} | ||
+ | |||
+ | == Size == | ||
+ | |||
+ | {| {{border}} | ||
! !! Original !! Dual Mode !! Game Boy Color Only !! Game Boy Advance Only | ! !! Original !! Dual Mode !! Game Boy Color Only !! Game Boy Advance Only | ||
|- | |- | ||
− | | | + | | rowspan="2" | Color || width="16" bgcolor="#7F7F7F" | || width="16" bgcolor="#000000" | || width="16" | || |
|- | |- | ||
− | | | + | | Grey || Black || Clear || |
|- | |- | ||
− | | | + | | Size || colspan="3" align="center" | 5.8 x 6.5 cm || align="center" | ? x ? cm |
|- | |- | ||
− | | | + | | Voltage level || colspan="3" align="center" | 5VDC || align="center" | 3VDC |
|} | |} | ||
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* [http://nocash.emubase.de/gbatek.htm GBATEK: Gameboy Advance Technical Info] | * [http://nocash.emubase.de/gbatek.htm GBATEK: Gameboy Advance Technical Info] | ||
* [http://www.nintendo.com/consumer/systems/gameboy/compatibilitychart.jsp Nintendo Game Boy: Compatibility Chart] | * [http://www.nintendo.com/consumer/systems/gameboy/compatibilitychart.jsp Nintendo Game Boy: Compatibility Chart] | ||
+ | |||
+ | [[Category:Connector]] | ||
+ | [[Category:Cartridge]] |
Latest revision as of 10:40, 30 March 2007
Available in Nintendo GB, GBC, GBA, GBA SP, GBM, DS & DS Lite.
Contents |
Pinout
32pin cartridge slot. The cartridge bus may be used for both CGB and GBA game paks. In GBA mode, it is used as follows:
Pin | Name | Dir | Description |
---|---|---|---|
1 | VDD35 | ![]() |
Power Supply (3.3VDC/5VDC) |
2 | PHI | ![]() |
System Clock (selectable none, 4.19MHz, 8.38MHz, 16.78MHz) |
3 | /WR | ![]() |
Write Select |
4 | /RD | ![]() |
Read Select |
5 | /CS | ![]() |
ROM Chip Select |
6-21 | AD0-15 | ![]() |
lower 16bit Address and/or 16bit ROM-data (see below) |
22-29 | A16-23 | ![]() |
upper 8bit ROM-Address or 8bit SRAM-data (see below) |
30 | /CS2 | ![]() |
SRAM Chip Select |
31 | /REQ | ![]() |
Interrupt request (/IREQ) or DMA request (/DREQ) |
32 | GND | ![]() |
Ground 0V |
Note: Direction is cartridge relative Game Boy.
Game Pak GBA SRAM
A 16bit address is output through AD0-AD15, then 8bit of data are transferred through A16-A23.
Game Pak GBA ROM
24bit address is output through AD0-AD15 and A16-A23, then 16bit of data are transferred through AD0-AD15. The 24bit address is formed from the actual 25bit memory address (byte-steps), divided by two (halfword-steps).
Game Pak 8-bit
In 8-bit mode 5V is used. GBA & GBA SP have a mechanical switch which the card pushes to select between 3V or 5V.
In 8bit mode, the cartridge bus works much like for GBA SRAM, however, the 8bit /CS signal is expected at Pin 5, while GBA SRAM /CS2 at Pin 30 is interpreted as /RESET signal by the 8bit MBC chip (if any). In practice, this appears to result in 00h being received as data when attempting to read-out 8bit cartridges from inside of GBA mode.
Compatibility
Game Pak type | ||||
---|---|---|---|---|
Original | Dual Mode | Game Boy Color Only | Game Boy Advance Only | |
Game Boy | OK | OK | - | - |
Game Boy Pocket | OK | OK | - | - |
Game Boy Color | OK | OK | OK | - |
Game Boy Advance / Game Boy Advance SP | OK | OK | OK | OK |
Nintendo GameCube Game Boy Player | OK | OK | OK | OK |
Game Boy Micro | - | - | - | OK |
Nintendo DS / Nintendo DS Lite | - | - | - | OK |
Size
Original | Dual Mode | Game Boy Color Only | Game Boy Advance Only | |
---|---|---|---|---|
Color | ||||
Grey | Black | Clear | ||
Size | 5.8 x 6.5 cm | ? x ? cm | ||
Voltage level | 5VDC | 3VDC |