Wii A/V
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| 12 || colspan="3" | GND | | 12 || colspan="3" | GND | ||
|- | |- | ||
− | | 13 || colspan="3" | +12V | + | | 13 || colspan="3" | 16:9/4:3 || ~ +6V for 16:9<br/>+12V for 4:3 <sup>3)</sup> |
|- | |- | ||
− | | 14 || colspan="3" | Data Line 1 || | + | | 14 || colspan="3" | Data Line 1 <sup>1)</sup> || |
* 0V = 525 lines (default) | * 0V = 525 lines (default) | ||
* 2.2V = 750 lines | * 2.2V = 750 lines | ||
* 5V = 1125 lines | * 5V = 1125 lines | ||
|- | |- | ||
− | | 15 || colspan="3" | Data Line 2 || | + | | 15 || colspan="3" | Data Line 2 <sup>1)</sup> || |
* 0V = 59.94i / 60i | * 0V = 59.94i / 60i | ||
* 5V = 59.94p / 60p | * 5V = 59.94p / 60p | ||
|- | |- | ||
− | | 16 || colspan="3" | Data Line 3 || | + | | 16 || colspan="3" | Data Line 3 <sup>1)</sup> <sup>2)</sup>|| |
* 0V = 4:3 | * 0V = 4:3 | ||
* 2.2V = 4:3 letterbox | * 2.2V = 4:3 letterbox | ||
Line 55: | Line 55: | ||
|} | |} | ||
− | + | ''Notes:'' | |
+ | * <sup>1)</sup> Used for the Japanese [[D Tanshi]] connector (D-Terminal). | ||
+ | * <sup>2)</sup> Doesn't seem to work on PAL Wii. | ||
+ | * <sup>3)</sup> Always seems to give +12VDC on NTSC Wii | ||
+ | |||
+ | {| {{border}} | ||
+ | ! rowspan="2" | Mode (Pin 8 & 10) !! Output PAL !! Output NTSC | ||
+ | |- | ||
+ | ! Pin 7/9/11 !! Pin 7/9/11 | ||
+ | |- | ||
+ | | Not shorted || RGB (15kHz) || S-Video | ||
+ | |- | ||
+ | | Shorted || colspan="2" | Component | ||
+ | |} | ||
+ | |||
+ | ''Notes:'' | ||
+ | * PAL Wii outputs RGB at 15kHz. One can use this with a scandoubler to connect to VGA-monitor. | ||
+ | |||
+ | == See also == | ||
+ | * [[Wii to SCART]] | ||
+ | * [[Wii to S-Video]] | ||
== Contributor == | == Contributor == | ||
* [[User:Joakim|Joakim Ögren]] | * [[User:Joakim|Joakim Ögren]] | ||
+ | * [[User:KyleLeitch|Kyle Leitch]] | ||
== Sources == | == Sources == |
Latest revision as of 16:25, 5 May 2008
Available at Nintendo Wii.
Contents |
Pinout
+--------------+ | 1 15 \| | ========== | | 2 16 /| +--------------+ (at Wii)
Pin | Name | Notes | ||
---|---|---|---|---|
RGB | Component | S-Video | ||
1 | Audio Left | |||
2 | Audio Right | |||
3 | Composite Video/Sync | |||
4 | +5V | |||
5 | GND | |||
6 | GND | |||
7 | Red | Y | Y | |
8 | Mode | |||
9 | Green | Pb | C | |
10 | Mode | |||
11 | Blue | Pr | ||
12 | GND | |||
13 | 16:9/4:3 | ~ +6V for 16:9 +12V for 4:3 3) | ||
14 | Data Line 1 1) |
| ||
15 | Data Line 2 1) |
| ||
16 | Data Line 3 1) 2) |
|
Notes:
- 1) Used for the Japanese D Tanshi connector (D-Terminal).
- 2) Doesn't seem to work on PAL Wii.
- 3) Always seems to give +12VDC on NTSC Wii
Mode (Pin 8 & 10) | Output PAL | Output NTSC |
---|---|---|
Pin 7/9/11 | Pin 7/9/11 | |
Not shorted | RGB (15kHz) | S-Video |
Shorted | Component |
Notes:
- PAL Wii outputs RGB at 15kHz. One can use this with a scandoubler to connect to VGA-monitor.