Wii A/V

From HwB

(Difference between revisions)
m
 
Line 56: Line 56:
  
 
''Notes:''
 
''Notes:''
* <sup>1)</sup> Used for the japanese [[D Tanshi]] connector (D-Terminal).
+
* <sup>1)</sup> Used for the Japanese [[D Tanshi]] connector (D-Terminal).
* <sup>2)</sup> Doesn't seem to work on PAL Wii
+
* <sup>2)</sup> Doesn't seem to work on PAL Wii.
* <sup>3)</sup> Seems to give +12VDC always on NTSC Wii
+
* <sup>3)</sup> Always seems to give +12VDC on NTSC Wii
  
 
{| {{border}}
 
{| {{border}}
Line 71: Line 71:
  
 
''Notes:''
 
''Notes:''
* PAL Wii outputs RGB, which is 15kHz. Can be used with a scandoubler to connect to VGA-monitor.
+
* PAL Wii outputs RGB at 15kHz. One can use this with a scandoubler to connect to VGA-monitor.
  
 
== See also ==
 
== See also ==
Line 79: Line 79:
 
== Contributor ==
 
== Contributor ==
 
* [[User:Joakim|Joakim Ögren]]
 
* [[User:Joakim|Joakim Ögren]]
 +
* [[User:KyleLeitch|Kyle Leitch]]
  
 
== Sources ==
 
== Sources ==

Latest revision as of 16:25, 5 May 2008

Available at Nintendo Wii.

Contents

Pinout

+--------------+
|  1       15 \|
|  ==========  |
|  2       16 /|
+--------------+ (at Wii)
Pin Name Notes
RGB Component S-Video
1 Audio Left
2 Audio Right
3 Composite Video/Sync
4 +5V
5 GND
6 GND
7 Red Y Y
8 Mode
9 Green Pb C
10 Mode
11 Blue Pr
12 GND
13 16:9/4:3 ~ +6V for 16:9
+12V for 4:3 3)
14 Data Line 1 1)
  • 0V = 525 lines (default)
  • 2.2V = 750 lines
  • 5V = 1125 lines
15 Data Line 2 1)
  • 0V = 59.94i / 60i
  • 5V = 59.94p / 60p
16 Data Line 3 1) 2)
  • 0V = 4:3
  • 2.2V = 4:3 letterbox
  • 5V = 16:9

Notes:

  • 1) Used for the Japanese D Tanshi connector (D-Terminal).
  • 2) Doesn't seem to work on PAL Wii.
  • 3) Always seems to give +12VDC on NTSC Wii
Mode (Pin 8 & 10) Output PAL Output NTSC
Pin 7/9/11 Pin 7/9/11
Not shorted RGB (15kHz) S-Video
Shorted Component

Notes:

  • PAL Wii outputs RGB at 15kHz. One can use this with a scandoubler to connect to VGA-monitor.

See also

Contributor

Sources