Visual Memory Unit
From HwB
(Difference between revisions)
Line 8: | Line 8: | ||
* LCD: 48x32 pixels | * LCD: 48x32 pixels | ||
* Sound: Yes | * Sound: Yes | ||
− | * Memory: 128 | + | * Memory: |
+ | ** 128 kB Flash | ||
+ | ** 24 kB ROM | ||
+ | ** 1 kB RAM | ||
== Source == | == Source == | ||
* [http://mc.pp.se/dc/vms/index.html Dreamcast Programming: Visual Memory System] by Marcus Comstedt | * [http://mc.pp.se/dc/vms/index.html Dreamcast Programming: Visual Memory System] by Marcus Comstedt | ||
+ | * [http://www.maushammer.com/vmu.html | ||
[[Category:Connector]] | [[Category:Connector]] |
Latest revision as of 17:50, 21 June 2007
VMU = Visual Memory Unit
VMS = Visual Memory System (Japanese name)
Cartridges connected to Sega Dreamcast.
Technical specs
- CPU: Sanyo LC86K87 (custom Sanyo LC8670, similar to LC86104C/108C) (8-bit)
- LCD: 48x32 pixels
- Sound: Yes
- Memory:
- 128 kB Flash
- 24 kB ROM
- 1 kB RAM
Source
- Dreamcast Programming: Visual Memory System by Marcus Comstedt
- [http://www.maushammer.com/vmu.html