Master System Cartridge
From HwB
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| 1 || {{arrowr}} || +5V || Power +5V | | 1 || {{arrowr}} || +5V || Power +5V | ||
|- | |- | ||
− | | 2 || ? {{arrowr}} || | + | | 2 || ? {{arrowr}} || /WR || Write |
|- | |- | ||
− | | 3 || ? || | + | | 3 || ? || /MREQ || Memory Request |
|- | |- | ||
− | | 4 || ? {{arrowr}} || | + | | 4 || ? {{arrowr}} || /RD || Read |
|- | |- | ||
− | | 5 || ? || | + | | 5 || ? || /EXM1 || Memory 8000-BFFF |
|- | |- | ||
| 6 || {{arrowr}} || A14 || Address bit14 | | 6 || {{arrowr}} || A14 || Address bit14 | ||
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| 10 || {{arrowr}} || A11 || Address bit11 | | 10 || {{arrowr}} || A11 || Address bit11 | ||
|- | |- | ||
− | | 11 || ? || | + | | 11 || ? || /EXM2 || Memory 0000-7FFF |
|- | |- | ||
| 12 || {{arrowr}} || A10 || Address bit10 | | 12 || {{arrowr}} || A10 || Address bit10 | ||
|- | |- | ||
− | | 13 || ? || | + | | 13 || ? || /CE || Cartridge Output Enable |
|- | |- | ||
| 14 || {{arrowlr}} || D7 || Data bit7 | | 14 || {{arrowlr}} || D7 || Data bit7 | ||
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| 33 || {{arrowr}} || A12 || Address bit12 | | 33 || {{arrowr}} || A12 || Address bit12 | ||
|- | |- | ||
− | | 34 || ? || | + | | 34 || ? || CONT || ? |
|- | |- | ||
| 35 || {{arrowr}} || +5V || Power +5V | | 35 || {{arrowr}} || +5V || Power +5V | ||
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| 36 || {{arrowr}} || A15 || Address bit15 | | 36 || {{arrowr}} || A15 || Address bit15 | ||
|- | |- | ||
− | | 37 || ? || M1 | + | | 37 || ? || /M1 || ? |
|- | |- | ||
− | | 38 || ? || | + | | 38 || ? || /IORQ || I/O Request |
|- | |- | ||
− | | 39 || ? || | + | | 39 || ? || /RFSH || Refresh |
|- | |- | ||
− | | 40 || ? || | + | | 40 || ? || /HALT || Halt |
|- | |- | ||
− | | 41 || ? || | + | | 41 || ? || /WAIT || Wait |
|- | |- | ||
− | | 42 || ? || | + | | 42 || ? || /INT || Interrupt |
|- | |- | ||
− | | 43 || ? || JyDs || | + | | 43 || ? || JyDs || (also known as /KILLGA) |
|- | |- | ||
− | | 44 || ? || | + | | 44 || ? || /BUSRQ || Bus request |
|- | |- | ||
− | | 45 || ? || | + | | 45 || ? || /BUSAK || Bus request acknowledge |
|- | |- | ||
− | | 46 || ? || | + | | 46 || ? || /RST || Reset |
|- | |- | ||
− | | 47 || ? || | + | | 47 || ? || CLK || Clock |
|- | |- | ||
− | | 48 || ? || | + | | 48 || ? || /KBSEL || ? |
|- | |- | ||
− | | 49 || ? || | + | | 49 || ? || /CSRAM || Memory C000-FFFF |
|- | |- | ||
− | | 50 || ? || | + | | 50 || ? || /NMI || Non Maskable Interrupt |
|} | |} | ||
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* [http://www.gamesx.com/cartouts/mastercart.htm GameSX: Sega Master System Cart Pinout] | * [http://www.gamesx.com/cartouts/mastercart.htm GameSX: Sega Master System Cart Pinout] | ||
* [http://www.phm.lu/Documentation/Connectors/SegaMS-Cartridge.asp SMS/SGG Cartridges] | * [http://www.phm.lu/Documentation/Connectors/SegaMS-Cartridge.asp SMS/SGG Cartridges] | ||
+ | * [http://www.getlofi.com/?p=125 Sega 315-5124 pinout] | ||
+ | * [http://www.smspower.org/dev/docs/sms_schematic.gif SMS Power: SMS Schematic] | ||
[[Category:Connector]] | [[Category:Connector]] | ||
[[Category:Cartridge]] | [[Category:Cartridge]] |
Revision as of 15:46, 2 January 2007
Available at Sega Master System, Master System II and Game Gear (with SMS adapter).
Same pinout also for expansion port on Master System.
Contents |
Pinout (European)
Cartridge Front 2 50 ============== Back 1 49
Expansion Upper 2 50 ============== Lower 1 49
Pin | Dir | Name | Description |
---|---|---|---|
1 | +5V | Power +5V | |
2 | ? | /WR | Write |
3 | ? | /MREQ | Memory Request |
4 | ? | /RD | Read |
5 | ? | /EXM1 | Memory 8000-BFFF |
6 | A14 | Address bit14 | |
7 | A13 | Address bit13 | |
8 | A8 | Address bit8 | |
9 | A9 | Address bit9 | |
10 | A11 | Address bit11 | |
11 | ? | /EXM2 | Memory 0000-7FFF |
12 | A10 | Address bit10 | |
13 | ? | /CE | Cartridge Output Enable |
14 | D7 | Data bit7 | |
15 | D6 | Data bit6 | |
16 | D5 | Data bit5 | |
17 | D4 | Data bit4 | |
18 | D3 | Data bit3 | |
19 | GND | Ground | |
20 | GND | Ground | |
21 | GND | Ground | |
22 | D2 | Data bit2 | |
23 | D1 | Data bit1 | |
24 | D0 | Data bit0 | |
25 | A0 | Address bit0 | |
26 | A1 | Address bit1 | |
27 | A2 | Address bit2 | |
28 | A3 | Address bit3 | |
29 | A4 | Address bit4 | |
30 | A5 | Address bit5 | |
31 | A6 | Address bit6 | |
32 | A7 | Address bit7 | |
33 | A12 | Address bit12 | |
34 | ? | CONT | ? |
35 | +5V | Power +5V | |
36 | A15 | Address bit15 | |
37 | ? | /M1 | ? |
38 | ? | /IORQ | I/O Request |
39 | ? | /RFSH | Refresh |
40 | ? | /HALT | Halt |
41 | ? | /WAIT | Wait |
42 | ? | /INT | Interrupt |
43 | ? | JyDs | (also known as /KILLGA) |
44 | ? | /BUSRQ | Bus request |
45 | ? | /BUSAK | Bus request acknowledge |
46 | ? | /RST | Reset |
47 | ? | CLK | Clock |
48 | ? | /KBSEL | ? |
49 | ? | /CSRAM | Memory C000-FFFF |
50 | ? | /NMI | Non Maskable Interrupt |
Note: Direction is Console relative Cartridge
Pinout (Japanese)
B1 B22 ====================== (at Console?) A22 A1
Is this same as SG-1000 & SG-1000 Mark II connectors?
Pin | Dir | Name | Description |
---|---|---|---|
A1 | A0 | Address bit0 | |
A2 | A1 | Address bit1 | |
A3 | A2 | Address bit2 | |
A4 | A3 | Address bit3 | |
A5 | A4 | Address bit4 | |
A6 | A5 | Address bit5 | |
A7 | A6 | Address bit6 | |
A8 | A7 | Address bit7 | |
A9 | A8 | Address bit8 | |
A10 | A9 | Address bit9 | |
A11 | A10 | Address bit10 | |
A12 | A11 | Address bit11 | |
A13 | A12 | Address bit12 | |
A14 | A13 | Address bit13 | |
A15 | D0 | Data bit0 | |
A16 | D1 | Data bit1 | |
A17 | D2 | Data bit2 | |
A18 | D3 | Data bit3 | |
A19 | D4 | Data bit4 | |
A20 | D5 | Data bit5 | |
A21 | D6 | Data bit6 | |
A22 | D7 | Data bit7 | |
B1 | +5V | Power +5V | |
B2 | +5V | Power +5V | |
B3 | ? | ? | ? |
B4 | ? | ? | ? |
B5 | ? | Rd* | ? Read |
B6 | ? | Wr* | ? Write |
B7 | ? | ? | ? |
B8 | ? | ? | ? |
B9 | ? | ? | ? |
B10 | ? | Crt OE | ? Cartridge Output Enable |
B11 | ? | ? | ? |
B12 | ? | ? | ? |
B13 | ? | ? | ? |
B14 | ? | ? | ? |
B15 | ? | ? | ? |
B16 | ? | ? | ? |
B17 | ? | ? | ? |
B18 | A14 | Address bit14 | |
B19 | A15 | Address bit15 | |
B20 | ? | ? | ? |
B21 | GND | Ground | |
B22 | GND | Ground |
Note: Direction is Console relative Cartridge
Compatibility
Note:
- Japanese and South Korean consoles use 44-pin cartridges, same shape as Mark I and Mark II
- All other consoles use 50-pin cartridges with a different shape
- The difference in cartridge style is a form of regional lockout
Cartridges were originally used for game of higher capacity than 256Kb (32KB), smaller ones were stored on cards.
When the Master System II arrived (without a card input), some Card games have been converted to cartridges.
Cartridges bigger than 512Kb (64KB) cannot be used with the 16 address bits and must use FCRs (Frame Control Registers, a bank switching method).
Because cards only have 15 address bits (while cartridges have all the 16 bits) and don't use bank switching, they are limited to 256Kb (32KB), cartridges are used for higher capacities.