Wii A/V

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Revision as of 19:12, 24 June 2007 by Joakim (Talk | contribs)

Available at Nintendo Wii.

Contents

Pinout

+--------------+
|  1       15 \|
|  ==========  |
|  2       16 /|
+--------------+ (at Wii)
Pin Name Notes
RGB Component S-Video
1 Audio Left
2 Audio Right
3 Composite Video/Sync
4 +5V
5 GND
6 GND
7 Red Y Y
8 Mode
9 Green Pb C
10 Mode
11 Blue Pr
12 GND
13 16:9/4:3 ~ +6V for 16:9
+12V for 4:3 3)
14 Data Line 1 1)
  • 0V = 525 lines (default)
  • 2.2V = 750 lines
  • 5V = 1125 lines
15 Data Line 2 1)
  • 0V = 59.94i / 60i
  • 5V = 59.94p / 60p
16 Data Line 3 1) 2)
  • 0V = 4:3
  • 2.2V = 4:3 letterbox
  • 5V = 16:9

Notes:

  • 1) Used for the japanese D Tanshi connector (D-Terminal).
  • 2) Doesn't seem to work on PAL Wii
  • 3) Seems to give +12VDC always on NTSC Wii
Mode (Pin 8 & 10) Output PAL Output NTSC
Pin 7/9/11 Pin 7/9/11
Not shorted RGB (15kHz) S-Video
Shorted Component

Notes:

  • PAL Wii outputs RGB, which is 15kHz. Can be used with a scandoubler to connect to VGA-monitor.

See also

Contributor

Sources